Fourteen hours later…
This game is seriously giving me headaches. Four hours spend on reworking math, debugging missing brackets and somehow unclosed handles in OpenAL. If I am aiming for the compo, I seriously has a little chance to finish everything I wanted. But still, my littlespace craft can navigate through a solar system, jump to a few others, ship’s AI is communicating and basically that’s that. If I wouldn’t have enough time to make a formidable enemy AI, I’ll put all my effort into better planets and exploration stuff as a whole.
Either way, here’s some screens from various versions. I also wanted to include some audio, but since WordPress doesn’t allow WAV, OGG or FLAC, I guess I’ll rather go get some sleep.


