{"author_name":"Henry McLaughlin","cat":"MiniLD","comments":[],"epoch":1264272240,"likes":0,"metadata":{"p_key":"71657","p_author":"Henry McLaughlin","p_authorkey":"979","p_urlkey":"107479","p_title":"First Day\u2019s Work","p_cat":"MiniLD","p_event":"LD16","p_time":"1264272240","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"979","us_name":"Henry Mclaughlin","us_username":"pycron","event_start":"1260489600","event_key":"2","event_name":"LD16"},"text":"<p>I got a late start today, so not much got done.<\/p>\n <p>I wrote the design document (Which I posted <a title=\"earlier\" href=\"http:\/\/www.ludumdare.com\/compo\/2010\/01\/23\/ladybird-details-and-plans\/\" target=\"_blank\">earlier<\/a>), first of all.<\/p>\n <p>I also wrote a base class for game entities, and got most of a game agent class done. I&#8217;ve laid out a bit of other code, as well.<\/p>\n <p>All in all, a slow day. But there&#8217;s still tomorrow.<\/p>\n <p>For tomorrow, I plan to get the game agents and weapons working at the very least, and possibly get a basic level in place. This will involve making some artwork, which I look forward to doing. It will also involve some sounds, which will also be fun.<\/p>\n <p>I&#8217;m happy to finally have something compelling to work on. It&#8217;s a nice change.<\/p>\n <p>&#8212;Mr.Dude<\/p>","time":"January 23rd, 2010 1:44 pm","title":"First Day\u2019s Work"}