Beware of the Dragon

screenshot

This ought to give you some idea of the direction I’m taking with this competition. It’s going to be a 2D puzzle platform game (my specialty ๐Ÿ˜€ ), with minimalist graphics (partly due to the comeptition restrictions, but mostly because I only know how to do pixel art).

I’ve figured out the story, though I’m not going to give it away here for fear of spoiling it. I’m mildly irritated by the restriction on screen size, since my game is set on a 32×32 grid – hence the black border around the image to pad it out.

The engine is up and running; I only need the level design now. Obviously that is the part that will take the most time.