{"author_name":"shady1024","cat":"LD #17 - Islands - 2010","comments":[{"author_name":"billknye","time":"April 18, 2010 9:23 pm","epoch":1271643780,"text":"Well there are a lot of ways to go on this.  For simple sound effects I think a lot of people use sfxr.  For music you can use any kind of sampling \/ sequencing program.  I&#8217;ve recenlty discovered pxTone and like it a lot for it&#8217;s simplicity.  Audacity is also a great app for sound recording either for voices or for samples for another program.","spam":"N"},{"author_name":"","time":"April 19, 2010 2:41 am","epoch":1271662860,"text":"Propellerhead Reason is really awesome and I&#8217;m using that but if you&#8217;re looking for something to use this week-end that probably won&#8217;t do.","spam":"N"},{"author_name":"mattdev","time":"April 19, 2010 3:00 am","epoch":1271664000,"text":"Another vote for ModPlug tracker &#8211; I tried it last time I did Ludum Dare, and found it quite easy to use.","spam":"N"},{"author_name":"","time":"April 19, 2010 4:29 am","epoch":1271669340,"text":"I use either LMMS or Musagi. I know nothing about making music and I can sometimes get decent results from them despite that.","spam":"N"},{"author_name":"","time":"April 19, 2010 8:05 am","epoch":1271682300,"text":"I&#8217;ve used LMMS and it&#8217;s pretty cool.  If you use it I&#8217;d recommend playing around and learning the interface, since it could be a little confusing at first.","spam":"N"},{"author_name":"Cosine","time":"April 19, 2010 4:16 pm","epoch":1271711760,"text":"PXTone is the way to go for simple chiptuning without using a tracker (I told billknye about it). I would also recommend Renoise, but it&#8217;s not free (however you can get a demo).","spam":"N"},{"author_name":"Osgeld","time":"April 19, 2010 5:52 pm","epoch":1271717520,"text":"cheap keyboard (or in my case decent keyboard, just 1000 years old) with some editing functions, though I think I am going to skip music this time and use that time to polish the game","spam":"N"},{"author_name":"SonnyBone","time":"April 20, 2010 2:58 pm","epoch":1271793480,"text":"I&#8217;ll be cranking out something with FL Studio XXL, but that&#8217;s because I&#8217;m incredibly familiar with it. My last game was SILENT.","spam":"N"}],"epoch":1271641680,"likes":0,"metadata":{"p_key":"71551","p_author":"shady1024","p_authorkey":"1822","p_urlkey":"107373","p_title":"Music for yer game","p_cat":"LD #17 - Islands - 2010","p_event":"LD17","p_time":"1271641680","p_likes":"0","p_comments":"10","p_status":"UPD5","us_key":"1822","us_name":"shady1024","us_username":"shady1024","event_start":"1271980800","event_key":"3","event_name":"LD17"},"text":"<p>Hi LD community, I&#8217;m shady and this will be my first game comp (so be gentle). I wanted to see if I could get some suggestions from the game makers out there about their favorite music making application\/technique. I hope you don&#8217;t think that&#8217;s like aiding the enemy.<\/p>\n <p>Good luck to everyone!<\/p>","time":"April 18th, 2010 8:48 pm","title":"Music for yer game"}