{"author_name":"triplefox","cat":"LD #17 - Islands - 2010","comments":[{"author_name":"hdon","time":"April 24, 2010 6:41 am","epoch":1272109260,"text":"Kudos!","spam":"N"}],"epoch":1272107100,"likes":0,"metadata":{"p_key":"71191","p_author":"triplefox","p_authorkey":"391","p_urlkey":"107012","p_title":"Pincer \u2013 multiple levels","p_cat":"LD #17 - Islands - 2010","p_event":"LD17","p_time":"1272107100","p_likes":"0","p_comments":"1","p_status":"UPD5","us_key":"391","us_name":"triplefox","us_username":"\/author\/triplefox\/","event_start":"1271980800","event_key":"3","event_name":"LD17"},"text":"<p>I implemented a win condition(touch the &#8220;end dock&#8221;), 8 (test) levels, and a level skip key (\/). The basic framework of the game is almost done &#8211; just needs a title and a win screen. Progress!<\/p>","time":"April 24th, 2010 6:05 am","title":"Pincer \u2013 multiple levels"}