{"author_name":"Daz","cat":"LD #17 - Islands - 2010","comments":[{"author_name":"AClockWorkLemon","time":"April 24, 2010 4:19 pm","epoch":1272143940,"text":"This looks surprisingly similar to a board game &#8211; The settlers of Catan. If you haven&#8217;t seen it, look it up on the web, you might get some good ideas from it <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/>","spam":"N"},{"author_name":"","time":"April 24, 2010 4:41 pm","epoch":1272145260,"text":"Thanks for that &#8212; The name is familiar, but I had never actually looked into it. The planned gameplay is surprisingly similar.","spam":"N"},{"author_name":"Almost","time":"April 24, 2010 5:58 pm","epoch":1272149880,"text":"Tiles that are taller than they are wide with objects that appear to be seen from the side confuse me. And yes, this looks a lot like Settlers of Catan. I assumed that was the inspiration.","spam":"N"},{"author_name":"","time":"April 24, 2010 8:20 pm","epoch":1272158400,"text":"The tiles are taller than they are wide because wordpress squished the image. They should be perfectly symmetrical in-game. Indeed the objects are viewed from the side, because I am not an artist \ud83d\ude09 I cannot normally draw different perspectives very well, and I didn&#8217;t want to try in 2 days.","spam":"N"}],"epoch":1272142920,"likes":0,"metadata":{"p_key":"71017","p_author":"Daz","p_authorkey":"383","p_urlkey":"106838","p_title":"Status: Procedural Generation Quite Lovely","p_cat":"LD #17 - Islands - 2010","p_event":"LD17","p_time":"1272142920","p_likes":"0","p_comments":"4","p_status":"UPD5","us_key":"383","us_name":"Daz","us_username":"daz","event_start":"1271980800","event_key":"3","event_name":"LD17"},"text":"<p>Lakes, mines, trees, palm trees, dirt, and sand hooray! The final island size will be approximately 5-10x larger, but I&#8217;ve not done so yet because I haven&#8217;t made a way to scroll the map. \u00a0<img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>\n <p>Wish me luck! There&#8217;s still no gameplay yet. I hope to begin working on at least some gameplay tonight, finishing it up tomorrow.<\/p>\n <p>(But I love the concept I have going here so much, that I&#8217;ll probably spend the week after LD finishing it up to my liking. Networked multiplayer is something I&#8217;m thinking about.)<\/p>\n <p><img class=\"alignnone\" src=\"http:\/\/imgur.com\/s4R2Q.png\" alt=\"\" width=\"646\" height=\"506\" \/><img class=\"alignnone\" src=\"http:\/\/imgur.com\/IxU0I.png\" alt=\"\" width=\"646\" height=\"506\" \/><\/p>","time":"April 24th, 2010 4:02 pm","title":"Status: Procedural Generation Quite Lovely"}