{"author_name":"bluescrn","cat":"LD #17 - Islands - 2010","comments":[],"epoch":1272183420,"likes":0,"metadata":{"p_key":"70909","p_author":"bluescrn","p_authorkey":"207","p_urlkey":"106730","p_title":"Progress","p_cat":"LD #17 - Islands - 2010","p_event":"LD17","p_time":"1272183420","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"207","us_name":"bluescrn","us_username":"bluescrn","event_start":"1271980800","event_key":"3","event_name":"LD17"},"text":"<p><img class=\"aligncenter size-large wp-image-18540\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2010\/04\/LD48_17_3-550x339.png\" alt=\"LD48_17_3\" width=\"550\" height=\"339\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2010\/04\/LD48_17_3-550x339.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2010\/04\/LD48_17_3.png 1038w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/p>\n <p>Slightly prettier landscape, with a shader to multitexture it. And the player can shoot. But there&#8217;s nothing to shoot at yet&#8230;\u00a0 (And my water looks rubbish compared to Unity!)<\/p>\n <p>If I&#8217;d spent last night on it, this might have been fairly decent, but I&#8217;m now a fair way behind schedule, not going to be able to get it nicely finished- but I&#8217;ll try to get some enemies in&#8230;<\/p>","time":"April 25th, 2010 3:17 am","title":"Progress"}