{"author_name":"Jonathan Whiting","cat":"LD #17 - Islands - 2010","comments":[],"epoch":1272184260,"likes":0,"metadata":{"p_key":"70908","p_author":"Jonathan Whiting","p_authorkey":"527","p_urlkey":"106729","p_title":"An animated breakfast.","p_cat":"LD #17 - Islands - 2010","p_event":"LD17","p_time":"1272184260","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"527","us_name":"Jonathan Whiting","us_username":"mrpiglet","event_start":"1271980800","event_key":"3","event_name":"LD17"},"text":"<p>Took a break from the level design for a bit, and went to the shops to get some milk for breakfast and other supplies.<\/p>\n <p><img src=\"http:\/\/jwhiting.nfshost.com\/ld\/17\/food06.jpg\" alt=\"Cereal\" \/><\/p>\n <p>Then I did some work on tidying up some of the most irritating sticking points, as it was making the game a little unplayable.  Finally I&#8217;ve just finished doing some little two frame animations to give my hero a bit of life.<\/p>\n <p><img src=\"http:\/\/jwhiting.nfshost.com\/ld\/17\/animation.gif\" alt=\"Walk Cycles\" \/><\/p>\n <p>You can check out the <a href=\"http:\/\/jwhiting.nfshost.com\/ld\/17\/build06.swf\">animation in action here<\/a>, because of my bug fixing it ought to be a lot more playable than the last version too.<\/p>","time":"April 25th, 2010 3:31 am","title":"An animated breakfast."}