{"author_name":"yoyo","cat":"LD  #18 - Enemies as Weapons - 2010","comments":[],"epoch":1282309380,"likes":0,"metadata":{"p_key":"70206","p_author":"yoyo","p_authorkey":"510135","p_urlkey":"106026","p_title":"Titles are cool","p_cat":"LD  #18 - Enemies as Weapons - 2010","p_event":"LD18","p_time":"1282309380","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"510135","us_name":"yoyo","us_username":"yoyo","event_start":"1282262400","event_key":"4","event_name":"LD18"},"text":"<p>I&#8217;m baaaaack.<\/p>\n <p>Popped my cherry on LD#14, and used it to learn Flash. Was reasonably happy with what I produced but easily spent 90% of my time on technical issues.<\/p>\n <p>I guess I missed 15, 16, and 17. Not entirely sure where that time went.<\/p>\n <p>This time I&#8217;ll probably use Unity as I&#8217;m quite familiar with it (and generally in love with C#), so I&#8217;m declaring my base code. Just a few libraries I&#8217;ve written to help with Unity dev and a template project. Doubt it will interest anyone.<\/p>\n <p>The grimy details:<\/p>\n <p><strong>Engine:<\/strong> Unity 3D (probably web, maybe iPhone)<\/p>\n <p><strong>Language: <\/strong>C#<\/p>\n <p><strong>IDE: <\/strong>Visual Studio 2008<\/p>\n <p><strong>2D Graphics: <\/strong>Paint.net<\/p>\n <p><strong>3D Graphics: <\/strong>Will probably avoid, but would like to use Sculptris if the opportunity arises.<\/p>\n <p><strong>Sound: <\/strong>sfxr and Audacity<\/p>\n <p><strong>Base code: <\/strong><a href=\"http:\/\/dl.dropbox.com\/u\/478864\/LD18Base.rar\">LD18Base.rar<\/a><\/p>","time":"August 20th, 2010 8:03 am","title":"Titles are cool"}