{"author_name":"wolf","cat":"LD  #18 - Enemies as Weapons - 2010","comments":[{"author_name":"","time":"August 20, 2010 8:50 am","epoch":1282312200,"text":"Happy to see another fellow JAMMER.  Welcome!<br \/>\n Can&#8217;t wait to see what you guys create.  Best of luck!","spam":"N"}],"epoch":1282311420,"likes":0,"metadata":{"p_key":"70203","p_author":"wolf","p_authorkey":"510178","p_urlkey":"106023","p_title":"Declaration YEW!","p_cat":"LD  #18 - Enemies as Weapons - 2010","p_event":"LD18","p_time":"1282311420","p_likes":"0","p_comments":"1","p_status":"UPD5","us_key":"510178","us_name":"wolf","us_username":"wolf","event_start":"1282262400","event_key":"4","event_name":"LD18"},"text":"<p>Just declaring that I&#8217;m participating in the Game Jam with a couple buddies. I&#8217;ve known about LD48 for a while now and have finally decided to give it a proper attempt. Hoping to get something completed <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>\n <p>I&#8217;ll be using a framework that I&#8217;ve mashed up during the week and can be found <a href=\"http:\/\/www.illusionaldesign.net\/GameFramework.rar\">here<\/a>.<\/p>\n <p>Framework Specs and Tools:<\/p>\n <p>&#8211; C++ and DirectX<\/p>\n <p>&#8211; SDL<\/p>\n <p>&#8211; FMOD<\/p>","time":"August 20th, 2010 8:37 am","title":"Declaration YEW!"}