{"author_name":"PJ Pretorius","cat":"LD  #18 - Enemies as Weapons - 2010","comments":[],"epoch":1282316040,"likes":0,"metadata":{"p_key":"70193","p_author":"PJ Pretorius","p_authorkey":"1877","p_urlkey":"106013","p_title":"I\u2019m back for MOAR!!!","p_cat":"LD  #18 - Enemies as Weapons - 2010","p_event":"LD18","p_time":"1282316040","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"1877","us_name":"PJ Pretorius","us_username":"pjpdev","event_start":"1282262400","event_key":"4","event_name":"LD18"},"text":"<p><img class=\"alignnone size-full wp-image-22687\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2010\/08\/moar02.jpeg\" alt=\"moar02\" width=\"251\" height=\"201\" \/><\/p>\n <p>Hey everyone.<\/p>\n <p>This will be my second Ludum Dare and learned well from my mistakes from LD#17 :-D. Can&#8217;t wait to hear what the theme is&#8230;<\/p>\n <p>Stuff I&#8217;ll be using:<\/p>\n <p>Game Dev Kit: Game Editor, or Java with Slick2D&#8230; Depends on how I feel when the compo starts.<\/p>\n <p>Sound &amp; Music: sfxr, LMMS and Ardour<\/p>\n <p>Graphics: The GIMP and Blender (Rendered images)<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/motivation\/\" rel=\"tag\">motivation<\/a><\/p>","time":"August 20th, 2010 9:54 am","title":"I\u2019m back for MOAR!!!"}