{"author_name":"AClockWorkLemon","cat":"LD  #18 - Enemies as Weapons - 2010","comments":[],"epoch":1282344780,"likes":0,"metadata":{"p_key":"70097","p_author":"AClockWorkLemon","p_authorkey":"1844","p_urlkey":"105917","p_title":"OH, SHI-!","p_cat":"LD  #18 - Enemies as Weapons - 2010","p_event":"LD18","p_time":"1282344780","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"1844","us_name":"AClockWorkLemon","us_username":"aclockworklemon","event_start":"1282262400","event_key":"4","event_name":"LD18"},"text":"<p>lol, i have just taken unlucky to the next level (but thankfully i have worked around it)<\/p>\n <p>My game workstation is my laptop&#8230; and i left the charging cord at school (i wouldn&#8217;t be surprised if you could hear faint cursing wherever you were). i managed to fix it by swapping the hard-drive into the *cough*school*cough* laptop (i&#8217;d never&#8230; XD) and booting into safe mode to get those drivers going. it&#8217;s not very fast, but still easily useable (as long as i dont have to re-boot, that takes 20 minutes &#8230;&#8230;&#8230;)<\/p>\n <p>I was thinking of using this LD as a sharp learning curve for me learning XNA in VC#, but it looks like im going to have to revert back to good old GM8 this time. maybe i can use XNA next time \ud83d\ude00<\/p>","time":"August 20th, 2010 5:53 pm","title":"OH, SHI-!"}