{"author_name":"arielsan","cat":"LD  #18 - Enemies as Weapons - 2010","comments":[],"epoch":1282345920,"likes":0,"metadata":{"p_key":"70092","p_author":"arielsan","p_authorkey":"2034","p_urlkey":"105912","p_title":"Second chance, I hope to win this time :D","p_cat":"LD  #18 - Enemies as Weapons - 2010","p_event":"LD18","p_time":"1282345920","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"2034","us_name":"arielsan","us_username":"arielsan","event_start":"1282262400","event_key":"4","event_name":"LD18"},"text":"<p>Hi guys, I will try to make something for this Ludum Dare. I tried last time with my <a href=\"http:\/\/blog.gemserk.com\/games\/floating-islands\/\">Floating Islands<\/a>.<\/p>\n <p>As ruben01, I will use:<\/p>\n <ul>\n <li>Engine: Components Engine (custom made by <a href=\"http:\/\/www.ludumdare.com\/compo\/author\/ruben01\/\">ruben01<\/a> and me)<\/li>\n <li>Language: Java<\/li>\n <li>Graphic libraries: Slick2d and LWJGL (opengl), and possibly Nifty Gui<\/li>\n <li>IDE\/Editor: Eclipse<\/li>\n <li>3D Modeling and Animation: Sculptrix and Blender<\/li>\n <li>Images: Gimp, Inkscape<\/li>\n <li>Sound Effects: Sfxr<\/li>\n <li>Sound Processing and Recording: Audacity<\/li>\n <li>Music: Undecided.<\/li>\n <\/ul>\n <p>My target platforms will be Linux, Mac and Windows.<\/p>\n <p>Our engine and some other helpers are <a href=\"http:\/\/www.gemserk.com\/ludumdare\/ludumdareframework-20100820.zip\">here<\/a><\/p>\n <p>gl hf<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/compo\/\" rel=\"tag\">compo<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/intro\/\" rel=\"tag\">intro<\/a><\/p>","time":"August 20th, 2010 6:12 pm","title":"Second chance, I hope to win this time :D"}