{"author_name":"wolf","cat":"LD  #18 - Enemies as Weapons - 2010","comments":[],"epoch":1282351200,"likes":0,"metadata":{"p_key":"70061","p_author":"wolf","p_authorkey":"510178","p_urlkey":"105881","p_title":"Minions and Upgrades","p_cat":"LD  #18 - Enemies as Weapons - 2010","p_event":"LD18","p_time":"1282351200","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"510178","us_name":"wolf","us_username":"wolf","event_start":"1282262400","event_key":"4","event_name":"LD18"},"text":"<p>Not the theme I would have liked but after some brainstorming I&#8217;ve come up with a couple ideas. One was inspired by Diablo II&#8217;s necromancer where you can resurrect dead bodies to work for you and kill more enemies. The other idea was similar but instead of minions you&#8217;d use &#8220;things&#8221; found inside the dead enemies to upgrade yourself.<\/p>\n <p>Not sure of the style yet but I&#8217;ll probably make it into some form of 2D sidescroller.<\/p>","time":"August 20th, 2010 7:40 pm","title":"Minions and Upgrades"}