{"author_name":"ZOMGBananas","cat":"LD  #18 - Enemies as Weapons - 2010","comments":[{"author_name":"nyarla","time":"August 20, 2010 8:22 pm","epoch":1282353720,"text":"yay! good luck dude. \ud83d\ude00","spam":"N"},{"author_name":"","time":"August 20, 2010 8:37 pm","epoch":1282354620,"text":"<i>my name is Dylan, and I\u2019m <b>an al<\/b><\/i><br \/>\n That made me laugh \ud83d\ude00","spam":"N"}],"epoch":1282353660,"likes":0,"metadata":{"p_key":"70044","p_author":"ZOMGBananas","p_authorkey":"510184","p_urlkey":"105864","p_title":"Tenuous First Steps","p_cat":"LD  #18 - Enemies as Weapons - 2010","p_event":"LD18","p_time":"1282353660","p_likes":"0","p_comments":"2","p_status":"UPD5","us_key":"510184","us_name":"ZOMGBananas","us_username":"ZOMGBananas","event_start":"1282262400","event_key":"4","event_name":"LD18"},"text":"<p>I&#8217;ve seen many other people doing these posts, so I thought I should too.\u00a0So uh, hi, my name is Dylan, and I&#8217;m an al-<\/p>\n <p>Ever since I was a child I&#8217;ve always wanted to make games, yet I&#8217;ve never managed to maintain enough motivation to keep on keeping on to see a project through to its end. Truth be told, I&#8217;ve barely seen a project through to its start!<\/p>\n <p>That said, last weekend I attended the Freeplay Independent Games Festival in Melbourne, Australia, and like most other attendees, I left the two day event charged with motivation, and it was there I decided I would finally do something. Ludum Dare was conveniently just around the corner, so here I am.<\/p>\n <p>I&#8217;m not much of a programmer (if at all), so I&#8217;ll be using Construct as my tool of choice. GraphicsGale will take care of any pretty things I need to make, and sfxr will go quite nicely for all things audio.<\/p>\n <p>So that&#8217;s me. I hope I can stick out the 48 hours and come out the other end with something! All the best!<\/p>","time":"August 20th, 2010 8:21 pm","title":"Tenuous First Steps"}