{"author_name":"Surrealix","cat":"LD  #18 - Enemies as Weapons - 2010","comments":[],"epoch":1282357080,"likes":0,"metadata":{"p_key":"70028","p_author":"Surrealix","p_authorkey":"215","p_urlkey":"105848","p_title":"Ideas, Screenshots, and Wireless Drivers","p_cat":"LD  #18 - Enemies as Weapons - 2010","p_event":"LD18","p_time":"1282357080","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"215","us_name":"Surrealix","us_username":"surrealix","event_start":"1282262400","event_key":"4","event_name":"LD18"},"text":"<p>So it&#8217;s two hours in and I&#8217;ve yet to write a line of code (on my game, at any rate). This is probably for the best though.<\/p>\n <p>Instead, I spent the first hour trying to get my wireless working on my laptop. I formatted and reinstalled windows last weekend, and I&#8217;ve not had to use wireless since. Matters were compounded by the fact that the wireless adapter isn&#8217;t actually the model that&#8217;s listed on the laptop manufacturers&#8217; website.<\/p>\n <p>The second hour was spent trying to find my old screenshot program so that I can take a timelapse. It was written in VB, and I no longer have the exe, and don&#8217;t have Visual Studio 6 installed. So I tried to find something lightweight and suitable online. Nothing really impressed me, so I wrote one. You can download it from <a href=\"http:\/\/www.surrealix.com\/ludumdare\/18\/Screenshot.exe\">here (Windows only)<\/a>. It&#8217;ll ask for a path (which needs to end in a slash &#8211; ie: C:\\Screenshots\\&#8221;); a count (files are saved as 0001, 0002 etc, so this is the first number); and the time between screenshots in seconds.<\/p>\n <p>So, now I&#8217;m going to start on the game. I&#8217;ve got a couple of ideas.<\/p>\n <p>The one I&#8217;m currently liking is a fairly straightforward take on the theme. It&#8217;s a brutal platformer where you dismember enemies to use their arms\/legs as bludgeons, and their heads as projectiles.<\/p>\n <p>The other would be a more cerebral game. &#8220;You are your own worst enemy&#8221;, a puzzle game where you disrupt your future (or past) self by the actions you do in the present. I like this idea, but it would require a bit more thinking to get it playable.<\/p>\n <p>edit: Due to the terrible hack I used for the Screenshot program, it wipes the clipboard each time it takes a picture. Watch out!<\/p>","time":"August 20th, 2010 9:18 pm","title":"Ideas, Screenshots, and Wireless Drivers"}