{"author_name":"Sparky","cat":"LD  #18 - Enemies as Weapons - 2010","comments":[],"epoch":1282362300,"likes":0,"metadata":{"p_key":"70005","p_author":"Sparky","p_authorkey":"759","p_urlkey":"105825","p_title":"Underway","p_cat":"LD  #18 - Enemies as Weapons - 2010","p_event":"LD18","p_time":"1282362300","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"759","us_name":"Sparky","us_username":"sparky","event_start":"1282262400","event_key":"4","event_name":"LD18"},"text":"<p>I spent a terrifyingly long time doing basic systems stuff, but finally I&#8217;m starting to make tangible progress. Currently there are a movable player and a camera which tracks said player. There are also a set of entities scattered around the landscape. These entities are patiently waiting until they gain the ability to meander about under their own steam.<\/p>\n <p><img class=\"alignnone\" src=\"http:\/\/img52.imageshack.us\/img52\/6420\/ss20100820224528.png\" alt=\"\" width=\"528\" height=\"570\" \/><\/p>","time":"August 20th, 2010 10:45 pm","title":"Underway"}