Progress report!
Hey, some of you might remember me from the last mini LD. This is my first proper Ludum Dare and I’m having loads of fun so far.
Like the last LD, I’m going to be using Photoshop and Flash with AS2 (don’t feel confident enough with AS3 just yet).
I’ve been going for about 4 hours now, and I’ve got the basic collisions and sprites sorted. Here’s a screenshot:
My idea is this: the rabbit has a big cannon and he needs to kill the enemies on screen (of which there are currently none drawn) but he has no ammo. So he has to load the enemies into his cannon and fire them at other enemies to kill them. At first this will be pretty easy but the plan is in later levels you’ll have to make some much more difficult shots to hit them. I’m hoping to make those tiles destructible too.
I’ve got the cannon rotating and firing at the moment (but nothing fires out) and the collision with the tiles and everything works.
