{"author_name":"Surrealix","cat":"LD  #18 - Enemies as Weapons - 2010","comments":[],"epoch":1282394820,"likes":0,"metadata":{"p_key":"69857","p_author":"Surrealix","p_authorkey":"215","p_urlkey":"105662","p_title":"Characters : Attack!","p_cat":"LD  #18 - Enemies as Weapons - 2010","p_event":"LD18","p_time":"1282394820","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"215","us_name":"Surrealix","us_username":"surrealix","event_start":"1282262400","event_key":"4","event_name":"LD18"},"text":"<p>So in the spirit of actually getting some gameplay into the game, I made a player class, and dropped it into the game. It&#8217;s a horrid colour, but it moves when you press the arrow keys, and jumps on command. It also doesn&#8217;t fall through the ground.<\/p>\n <p>Note the blue box, which bounces down the hill, reacting and colliding realistically. I&#8217;m not sure what gameplay purpose it can serve, but now I&#8217;ve got the ability to use it, I probably should.<\/p>\n <p><img class=\"alignnone\" src=\"http:\/\/www.surrealix.com\/ludumdare\/18\/screenshot3.png\" alt=\"\" width=\"651\" height=\"197\" \/><\/p>\n <p>I need some enemies in the game too, so I recolored the player to green, made enemies red, and gave them a body (the blue stick figure). I also added a simple uppercut type attack where you knock the enemy out and send them flying.<\/p>\n <p>Here&#8217;s a sequence of shots showing the attack, because it&#8217;s too much effort to record and upload video.<\/p>\n <p><img class=\"alignnone\" src=\"http:\/\/www.surrealix.com\/ludumdare\/18\/sequence2.png\" alt=\"\" width=\"600\" height=\"88\" \/><\/p>\n <p>Now, well and truly time to get some sleep. Good night and happy coding!<\/p>","time":"August 21st, 2010 7:47 am","title":"Characters : Attack!"}