{"author_name":"Henry Blank","cat":"LD  #18 - Enemies as Weapons - 2010","comments":[{"author_name":"madk","time":"August 22, 2010 5:42 am","epoch":1282473720,"text":"No, we can&#8217;t lose you like this!!","spam":"N"},{"author_name":"Henry Blank","time":"August 22, 2010 5:43 am","epoch":1282473780,"text":"Like Orpheus, I&#8217;ll take what I need down there, and never look back.","spam":"N"}],"epoch":1282473120,"likes":0,"metadata":{"p_key":"69557","p_author":"Henry Blank","p_authorkey":"2410","p_urlkey":"105362","p_title":"Story, discussion trees, and soul-selling","p_cat":"LD  #18 - Enemies as Weapons - 2010","p_event":"LD18","p_time":"1282473120","p_likes":"0","p_comments":"2","p_status":"UPD5","us_key":"2410","us_name":"Henry Blank","us_username":"henry-blank","event_start":"1282262400","event_key":"4","event_name":"LD18"},"text":"<p>It doesn&#8217;t show in the end, but building a decent discussion tree is HARD. I had to write it down, and now&#8230; I&#8217;m selling my soul.<\/p>\n <p>I wrote my first goto in the game logic.<\/p>\n <p>I&#8217;m going where I can&#8217;t return. Wish me luck.<\/p>\n <p><img class=\"alignnone size-full wp-image-25472\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2010\/08\/2010-08-22-143222_1440x900_scrot.png\" alt=\"2010-08-22-143222_1440x900_scrot\" width=\"410\" height=\"180\" \/><\/p>","time":"August 22nd, 2010 5:32 am","title":"Story, discussion trees, and soul-selling"}