{"author_name":"WilTwin","cat":"LD  #18 - Enemies as Weapons - 2010","comments":[],"epoch":1282503420,"likes":0,"metadata":{"p_key":"69462","p_author":"WilTwin","p_authorkey":"2365","p_urlkey":"105267","p_title":"Making compromises","p_cat":"LD  #18 - Enemies as Weapons - 2010","p_event":"LD18","p_time":"1282503420","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"2365","us_name":"WilTwin","us_username":"wiltwin","event_start":"1282262400","event_key":"4","event_name":"LD18"},"text":"<p>Screw you guys!<\/p>\n <p>You&#8217;re getting 3 sub-par levels. Then I&#8217;m going to bed!<\/p>\n <p>Here&#8217;s a list of what I would create if I had one more day (don&#8217;t have time for the jam :P):<\/p>\n <ul>\n <li>Particle system (fancy graphics!)<\/li>\n <li>A &#8220;Story&#8221;<\/li>\n <li>Different types of henchmen<\/li>\n <li>Actual in-game graphics<\/li>\n <li>In-game sound<\/li>\n <li>In-game music<\/li>\n <li>Some good levels<\/li>\n <\/ul>\n <p>Give me 1 hour and I&#8217;ll have a game for you! (maybe)<\/p>","time":"August 22nd, 2010 1:57 pm","title":"Making compromises"}