{"author_name":"hcs","cat":"LD  #18 - Enemies as Weapons - 2010","comments":[],"epoch":1282506060,"likes":0,"metadata":{"p_key":"69446","p_author":"hcs","p_authorkey":"2520","p_urlkey":"105251","p_title":"Master Exploder is done (for now)!","p_cat":"LD  #18 - Enemies as Weapons - 2010","p_event":"LD18","p_time":"1282506060","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"2520","us_name":"hcs","us_username":"hcs","event_start":"1282262400","event_key":"4","event_name":"LD18"},"text":"<p>I&#8217;ve submitted Master Exploder.  I learned that a design requiring a large number of interesting levels is a bad choice for LD.  I also learned that I&#8217;m capable of putting out at least recognizable graphics.  There&#8217;s some hours left, but I&#8217;m exhausted and the game does everything I&#8217;d wanted it to.<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/final\/\" rel=\"tag\">final<\/a><\/p>","time":"August 22nd, 2010 2:41 pm","title":"Master Exploder is done (for now)!"}