{"author_name":"ZOMGBananas","cat":"LD  #18 - Enemies as Weapons - 2010","comments":[{"author_name":"Osgeld","time":"August 23, 2010 12:30 am","epoch":1282541400,"text":"sounds like you gained a lot from this weekend, and that is good","spam":"N"},{"author_name":"Diet Chugg","time":"August 23, 2010 12:52 am","epoch":1282542720,"text":"Don&#8217;t give up! I am sure you will do better next time. <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/>","spam":"N"}],"epoch":1282541040,"likes":0,"metadata":{"p_key":"69330","p_author":"ZOMGBananas","p_authorkey":"0","p_urlkey":"105133","p_title":"All Worked up With no Game to Show","p_cat":"LD  #18 - Enemies as Weapons - 2010","p_event":"LD18","p_time":"1282541040","p_likes":"0","p_comments":"2","p_status":"UPD5","us_key":null,"us_name":null,"us_username":null,"event_start":"1282262400","event_key":"4","event_name":"LD18"},"text":"<p>The title pretty much speaks for itself. I sat and sadly watched the timer kick over the last few seconds, and felt sad that I had not completed my entry. It&#8217;s not even close to finished.<\/p>\n <p>Perhaps joining in on a 48 hour game making competition was a little too much for someone who has never made a game before? I like a challenge, and thought a little too highly of myself, it seems.<\/p>\n <p>The one thing I will note is that I refuse to say I failed. In fact, the truth quite the opposite. During the past 48 hours, I have created more of a game than I have since I was eight and decided that making games is how I wanted to spend my life. I have a game sitting in front of me just begging to be continued, and that&#8217;s something.<\/p>\n <p>So, as is popular to do, what went wrong?<\/p>\n <ul>\n <li>Familiarity with my tools. It had been a long time since I had used Construct, and a lot of the basics I&#8217;d forgotten. I should have spent the time before the competition getting re-acquainted.<\/li>\n <li>Stuck on logic. A lot of my time was spent bashing my head against a wall when I was stuck on an idea. It took me way too long to work out how to make my enemy detect whether I was within a certain distance of them in order for them to shoot at me.<\/li>\n <li>Lack of preparation. My decision to take part in Ludum Dare was a very last minute one, spurred on by a huge motivation injection from the Freeplay Independent Games Festival the weekend prior. Given more time to prepare, I would have had a more clear weekend, and also other things like supplies, and a sleep schedule \u00a0that would have been helpful also.<\/li>\n <\/ul>\n <p>As I said, I may not have finished what I set out to do, but now I at least have something which I can expand upon in my own time. It was a great experience to try! Hopefully come Ludum Dare 19, I will be a little more prepared.<\/p>","time":"August 23rd, 2010 12:24 am","title":"All Worked up With no Game to Show"}