{"author_name":"HybridMind","cat":"LD  #18 - Enemies as Weapons - 2010","comments":[{"author_name":"PsySal","time":"August 24, 2010 8:42 pm","epoch":1282700520,"text":"Great, I really like it. The game does a nice job of balancing &#8220;avoid&#8221; vs. &#8220;get near to&#8221;, really the blue and red stars are the core of the gameplay.","spam":"N"},{"author_name":"Sparky","time":"August 25, 2010 1:32 am","epoch":1282717920,"text":"This is fun :). I&#8217;m glad to see you taking the time to develop this further. Sorry I wasn&#8217;t on earlier today- I was playing Go with a friend. I&#8217;ll be around tomorrow, however. And you can always reach me via email: septagon at gmail dot com.","spam":"N"},{"author_name":"Eckolin","time":"August 26, 2010 2:10 pm","epoch":1282849800,"text":"The highscore pages are very slow for me.","spam":"N"},{"author_name":"","time":"August 28, 2010 3:34 am","epoch":1282984440,"text":"@Eckolin: Awesome&#8211;glad to hear it. I&#8217;ve been really enjoying playing this version too. Getting near to wrapping it up! Mochi support still hasn&#8217;t gotten back to me with any tips as to what is lagging the leaderboards though. It crashes my flash debug player from the IDE.  Works online but lags like hell. I didn&#8217;t change anything is the weird thing it just stopped working far as I can tell.","spam":"N"},{"author_name":"Eckolin","time":"August 30, 2010 1:09 pm","epoch":1283191740,"text":"One more thing&#8230; Clicking resume moves the robot to the center of the field, from wherever it was, which might be a dangerous path. Is this an unintended feature?","spam":"N"}],"epoch":1282689120,"likes":0,"metadata":{"p_key":"69253","p_author":"HybridMind","p_authorkey":"234","p_urlkey":"105056","p_title":"AVOIDAL \u2013 Post Compo Version!","p_cat":"LD  #18 - Enemies as Weapons - 2010","p_event":"LD18","p_time":"1282689120","p_likes":"0","p_comments":"5","p_status":"UPD5","us_key":"234","us_name":"HybridMind","us_username":"hybridmind","event_start":"1282262400","event_key":"4","event_name":"LD18"},"text":"<p><strong><a href=\"http:\/\/avoidal.com\">AVOIDAL &#8211; Post Compo Version!<\/a><\/strong><\/p>\n <p><a href=\"http:\/\/avoidal.com\"><img class=\"alignnone size-full wp-image-27045\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2010\/08\/screenshot1-v101.png\" alt=\"AVOIDAL - Post Compo Version\" width=\"550\" height=\"463\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2010\/08\/screenshot1-v101-300x252.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2010\/08\/screenshot1-v101.png 550w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/a><\/p>\n <p>I&#8217;ve made a bunch of improvements to AVOIDAL since the compo and I&#8217;d love your feedback!<\/p>\n <p><strong><a href=\"http:\/\/avoidal.com\">Play the post compo version of AVOIDAL here<\/a><\/strong><\/p>\n <p><strong><a href=\"http:\/\/avoidal.com\/compo.html\">The LD48 official compo version for judging is here now<\/a><\/strong><\/p>\n <p><a href=\"http:\/\/avoidal.com\/compo.html\"><\/a><strong>Changes to the new version: <\/strong><\/p>\n <ul>\n <li>Added 1 second of invulnerability if you take damage (this helps a ton!)<\/li>\n <li>Rebalanced the difficulty curve to make it progress a tad slower<\/li>\n <li>Mines spawn a tad further in from the edges to help player not get stuck on walls as much<\/li>\n <li>Reworked How To Play screen to be simpler and clearer<\/li>\n <li>Changed &#8216;Energy&#8217; to &#8216;Health&#8217; in UI<\/li>\n <li>Fixed some sound volume and playing issues<\/li>\n <li>Added a nice visual effect of little random twinkling stars in the background<\/li>\n <\/ul>\n <p>I&#8217;m gonna keep listening for feedback and working on this game but I think it is pretty close to me calling it done at this point. Thanks for the great feedback I&#8217;ve gotten already to everyone who left me comments on my rating page.<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/avoidal\/\" rel=\"tag\">avoidal<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/feedback\/\" rel=\"tag\">feedback<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/flash\/\" rel=\"tag\">flash<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/improved\/\" rel=\"tag\">improved<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/postcompo\/\" rel=\"tag\">postcompo<\/a><\/p>","time":"August 24th, 2010 5:32 pm","title":"AVOIDAL \u2013 Post Compo Version!"}