{"author_name":"jonbro","cat":"October Challenge 2010","comments":[],"epoch":1285417920,"likes":0,"metadata":{"p_key":"69187","p_author":"jonbro","p_authorkey":"1187","p_urlkey":"104990","p_title":"Night one of development","p_cat":"October Challenge 2010","p_event":"LD18","p_time":"1285417920","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"1187","us_name":"jonbro","us_username":"jonbro","event_start":"1282262400","event_key":"4","event_name":"LD18"},"text":"<p>I think I neglected to mention in my last update that I am totally new to the ludum dare website, so I am somewhat unsure of the blogging\u00a0etiquette. I am going to err on the side of too many posts, and let the admins unpublish my drivel if need be.<\/p>\n <p>Last night was somehow productive even though it got off to a pretty horrible start. I spent the bulk of my time trying to come up with a way to use core data to save my progress, but then discovered that the api just has far too much overhead for my liking. After that, I got some progress on the UIScrollView control that I am using for my main editing area, but then decided that I didn&#8217;t like using UIKit at all and was going back to my standard openframeworks hacked together ui framework.<\/p>\n <p>I burned another hour trying to get the software running in openframeworks, unfortunately it is pretty unstable in the github right now, and I was somewhat running out of energy. Eventually I got it though. The main bulk of my progress happened then, I got a scrollview that you can pan around, and started working on zoom features. My scrollview is not as nice as the apple one, but I think it will work alright.<\/p>\n <p>I totally ran out of energy for coding, but I didn&#8217;t really want to go to bed, so I spent another hour pixeling interface details to use later. I imagine that is the approach I am going to take, pixeling as a break for my mind from coding.<\/p>\n <p>I tried to go to sleep, but I must have had too much caffeine, because I couldn&#8217;t make it to bed until 1:30 am. Ah well, I think I can still hit my goal of getting the core of the app done this weekend, possibly without great graphics. That will give me a few weeks of tweaking to get it ready for the store.<\/p>\n <p>I didn&#8217;t really fully explain the app yesterday, so I can do that right now as well. The core of the app is a cellular automata called wireworld, which is a bunch like conway&#8217;s life, but it is a bunch easier to create turing machines in it. In fact, people have created some really neat ones <a href=\"http:\/\/www.quinapalus.com\/wi-index.html\">that solve primes<\/a> and etc. There are two things that I am going to pack on top of my wireworld implementation. The first is that the automata will run at a user defined rate, say 120 step per minute X a clock multiplier. The second is that each cell in the system can be linked to the trigger of a synthesizer. I have a sample based synthesizer that is ready to go, and I started writing a clone of the dx7 that I might be able to jam in if I have time. There are some other features, but I think they will need to be excised for this weekend.<\/p>\n <div id=\"attachment_27740\" style=\"width: 560px\" class=\"wp-caption aligncenter\"><img class=\"size-large wp-image-27740\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2010\/09\/Screen-shot-2010-09-25-at-10.31.33-AM-550x410.png\" alt=\"wireworld + dx7\" width=\"550\" height=\"410\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2010\/09\/Screen-shot-2010-09-25-at-10.31.33-AM-550x410.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2010\/09\/Screen-shot-2010-09-25-at-10.31.33-AM.png 623w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><p class=\"wp-caption-text\">wireworld + dx7<\/p><\/div>","time":"September 25th, 2010 7:32 am","title":"Night one of development"}