October: I Finally Learn the Android Platform
Well, I guess I’m in. This is a great idea for a challenge, and a little spare cash would be nice for a strapped-for-cash student like myself. Even if I lose money, the experience alone will be worth it.
I’ve purchased a developer membership on the Android market and I’ve got a Google Checkout merchant account in the works (still need to wait for that verification deposit to show up). Right now, I’m getting the eclipse ADT plugin setup and getting a Hello World program going. My first impressions are pretty positive.
As far as the game goes, it’s going to involve bubblewrap, and it’s going to be awesome. I don’t want to give too much a way, but let’s just say that the focus on bubblewrap is a bit tongue-in-cheek and the actual gameplay should be pretty enjoyable.
As far as my skillset goes, neither games or Java are my strong points. Ouch! I’ve used Java in school, but never in my personal time. I have spent a lot of personal time in game development, both in SDL and SDL/OpenGL, but I never really accomplished a big project (my biggest being a Pong clone with decent artwork and a somewhat decent AI). So October is going to be a challenge, but these are all things I’ve really wanted an excuse to learn so I’m looking forward to the rest of this month.
Stay tuned! And good luck everyone!
Afterthought of 9/30: Damn, I need a decent host if I want an online high score system.
Edit: Got one of those silly twitter things going: http://twitter.com/martinw89