In the Wake of Blaster Box – An Old Idea Reborn
In making Blaster Box, I discovered that it is true that all Flash made on Linux has sound latency.
I’ve decided instead to go with an old game idea of mine: Making an Alien Breed tribute.
I will be modding Sauerbraten to make my game.
In it, you will play as a Space Marine fighting their way to a communications room to signal for help. There will be multiple weapons that you can buy at terminals, terminals to buy weapons and supplies from, and lots of aliens to kill.
Though for today (As I slept in ’till noon and have pretty much just played games all day) I’m going to simply write a bit in the design document and maybe play games some more.
A bit of a rationale after the break.
For the past couple of months, I’ve been avoiding FPS’s. I’ve had this weird hubris that I was “above” FPS games.
I’ve come to realize that shmups just just aren’t my thing, roguelikes don’t quite do it for me, and fighting games are right out.
I recently picked AssaultCube back up, and boy does it feel good. Something about it… Well… I can’t quite figure out how to describe it, but it’s nice.
(Neat thing: They added a gun to the game since I last played, and it’s a neat gun)
It makes me happy. I guess it shouldn’t be this emotional for me, and I’m still going to play other types of game, but I’m realizing that I really do enjoy FPS’s.
I’m looking forward to working with Sauerbraten and making this game. I hope I can stick with this one, I really do.
Peace,
— Mr.Dude