Ragdoll Sandbox Week 1

Hi everyone, got the basic physics engine working. Took forever but now it’s finally somewhat stable ^_____^ It still explodes at random times but its fine for now haha. I got it to the point where you can drag the little physics entities around with your finger and fling em around the screen. Next thing to do is add blood and friction. Maybe I’ll make one of those tower defense games later using the physics code from this. Oh well, back to work now ^_____^

physics

Comments

JaydenB
09. Oct 2010 · 22:49 UTC
I think I will definitely purchase this game when it comes out. Make it iPod Touch compatible please! Ok, one other question, what are you using to code? are you using Unity? or are you just coding it from scratch with xCode? Because I’m 14 and want to start making iPhone games, but don’t where where to start :) If you could help me that would be awesome!