{"author_name":"deltamikealpha","cat":"October Challenge 2010","comments":[],"epoch":1287347280,"likes":1,"metadata":{"p_key":"69109","p_author":"deltamikealpha","p_authorkey":"510157","p_urlkey":"104912","p_title":"Name change and not much exciting..","p_cat":"October Challenge 2010","p_event":"LD18","p_time":"1287347280","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"510157","us_name":"deltamikealpha","us_username":"deltamikealpha","event_start":"1282262400","event_key":"4","event_name":"LD18"},"text":"<p>We&#8217;ve recently decided that in line with all the other Ludum Dare  projects, simply calling our project the &#8216;Ludum Racer&#8217; would not be in  the true spirit of the competition, so we&#8217;ve actually thought about  names, and have changed the theme slightly.<\/p>\n <p>It&#8217;ll now be known as &#8216;Dwarf Dash&#8217; and will feature Dwarfs on trikes, or similar.<\/p>\n <p>Development-wise, collision detection code is being written (Some  technical info on how we&#8217;ve used Adobe Illustrator&#8217;s SVG format and  TouchXML to create the collision mesh <a href=\"http:\/\/bit.ly\/cgUva2\">here<\/a>), and we have a project that we can actually run. Time&#8217;s tight, but things are looking OK.<\/p>\n <p>No eye candy this time I&#8217;m afraid, just boring ol&#8217; text!<\/p>\n <p><em>We\u2019ll be regularly blogging here and on our parent site under \u2018<a id=\"moduleLink8117706\" href=\"http:\/\/bit.ly\/bgz61k\"><span>Dwarf Dash (challenge blog)<\/span><\/a>\u2018<br \/>\n Further to this, both myself <a href=\"http:\/\/bit.ly\/cOYVJ7\">@deltamikealpha<\/a> and Gareth <a href=\"http:\/\/bit.ly\/bE6mkM\">@36peas<\/a> will be tweeting about the project as it evolves.<\/em><\/p>","time":"October 17th, 2010 3:28 pm","title":"Name change and not much exciting.."}