Anyone up for hardcore?

Who wants to join hardcore club?

*Only old, non-OO languages:
Assembly
C
pascal
fortran
BASIC (non-visual of course)
etc

*No libraries except:
standard libraries
OS libraries (windows.h, POSIX, etc)
Very old and classic libraries (such as conio.h)

*All content must be created after theme announced. No basecode or resources.

who is up for challenge?

Comments

10. Dec 2010 · 05:39 UTC
That is totally insane! Loved it :-)

I was planning on making something accessible for people to play, like in Flash or even raw JS, but this is a nice idea… Anyone know any Flash/JS/Browser-based Java emulator of some old hardware, like an MSX or Sinclair? Something that ran BASIC with a graphics mode would be great :-)
Orkahm52
10. Dec 2010 · 06:14 UTC
Anyone who can make a decent game in Assembly has my respect. In 48 hours, too? Insane
bear
10. Dec 2010 · 15:23 UTC
If I had a 6809 Assembler for the Vectrex, I would so do this. But I haven’t found one I could run. I do have an app for my iPod which can code in ‘BASIC’, but the problem is releasing it.
SirNuke
10. Dec 2010 · 20:13 UTC
Oh man, if I do the next LD I’m totally in. Bring on the ASCII art and the rogue-likes.
Billy Wenge-Murphy
11. Dec 2010 · 23:54 UTC
Not this time, but I’d love to do something in BASIC again for the nostalgia. Maybe next time or the following one I’ll do that, or even assembly. I originally learned ASM to speed up BASIC, so it’d have to be something fun, like some sort of retro console ASM (6502, z80, ARM, 65816). No more x86, thanks.
13. Dec 2010 · 19:45 UTC
Anyone who does a “hardcore” game will get massive respect and admiration.
21. Dec 2010 · 04:16 UTC
I’m interested in a hardcore division. For the last couple I’ve been flirting with an idea along these lines that’s pretty extreme, but I feel like the contest culture is more about design and content (nothing wrong with that — I love it too) than about the spirit of the hack.
BadgerPriest
21. Dec 2010 · 06:10 UTC
Would Lisp be classified as a hardcore language? It’s certainly old, and most dialects of it are not OO. I remember making a text-based adventure game in it some years back…
madk
21. Dec 2010 · 10:48 UTC
What about a game in an esoteric language? That could be fun.