I’m in
I’m in (most likely). Although I registered to the mailing list a while ago, I’m about to participate for the first time in Ludum Dare this weekend.
I’ve been doing some game compos in the past:
- The retroremakes.com competitions (in 2003 and 2004 I think): Blockman3D (a remake of a game called Block Man by Soleau Software) and Pipetris (a combination of Pipe mania and Tetris). These were made in DarkBasic. I’m not sure about the exact years any more, as the competition’s pages aren’t online any more. Six or seven years seems to be too long for the memory of the Internet…
- The global game jam in 2009 and 2010: Burn them out (done in Python + pygame) and Vikings & Bankers (done in Unity3d).
If anyone would try any of the previous compo games I worked on I would suggest trying Vikings & Bankers. It contains some interesting puzzles, and I had a great time working on this. Especially the creation of the music and sound effects was a great experience; this was done with only a microphone and Audacity.
During weekdays I’m quite busy with PreviewLabs, a company specialized in rapid game prototyping. Rapid prototyping is actually not that different from making games successfully in 48h.
I feel like going for ‘The Competition’, but I may participate in ‘The Jam’ in case I can gather some people nearby.