{"author_name":"Grieve","cat":"LD #19 - Discovery - 2010","comments":[],"epoch":1292271540,"likes":0,"metadata":{"p_key":"68899","p_author":"Grieve","p_authorkey":"505049","p_urlkey":"104702","p_title":"Up and Atom","p_cat":"LD #19 - Discovery - 2010","p_event":"LD19","p_time":"1292271540","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"505049","us_name":"Grieve","us_username":"Grieve","event_start":"1292544000","event_key":"5","event_name":"LD19"},"text":"<p>EDIT: See there&#8217;s a lot of new comers in the declarations of intent. Here&#8217;s hoping we have a record number of entries! G&#8217;luck and please, treat the Jam as a safety net, aim for the compo!<\/p>\n <p>&#8212;<\/p>\n <p>This would be a clever pun if I was going to use Flixel, but I&#8217;m not.<\/p>\n <p>After much humming and ha ha ha&#8217;ing. I&#8217;ve ditched my traditional C++ route for this LD48 and I&#8217;m going with Flex and FlashPunk.<\/p>\n <p>Graphics will be IGNORED as far as I possibly can, because I always get caught up early drawing terrible sprites that I end up not using anyway. Once I have a functional fun game that is submittable&#8230; graphics will commence.<\/p>\n <p>So here&#8217;s the obligatory list&#8230;.<\/p>\n <p>OS: Ubuntu 10.10<br \/>\n IDE: VIM (Vi IMproved)<br \/>\n Language: Actionscript 3.0<br \/>\n Tools\/Libraries:\u00a0Adobe Flex OSS SDK 4.1 &amp;\u00a0FlashPunk<br \/>\n Graphics Package : GIMP (&amp; VIM for the extra masochism cherry)<br \/>\n Sounds Effects: Dunno, maybe \/dev\/urandom and VIM for even more self-flagellation<\/p>\n <p>Coffee, Diet Coke, Pizza and other junk likely included.<\/p>\n <p>No doubt a healthy dose of Guinea Pig intervention will also be involved.<\/p>\n <p>Lets get it on.<\/p>","time":"December 13th, 2010 3:19 pm","title":"Up and Atom"}