Going for LD48 instead!

I made a post a few days ago saying that some friends and I would be participating in the Jam. We’ve come to the consensus that we’re not quite prepared to delve in to a group endeavor yet and would like to have some practice outside of a competition before doing something like this. As a result, I will be competing in LD48 instead! Here’s a list of the tools I may or may not use:

I have to say thanks to Notch for making Metagun, because I learned about Ludum Dare through it and a bit about Applets and AWT. I hope I can finish my game for my first try at this, and I’ll see y’all in a bit!

Comments

Cooshinator
17. Dec 2010 · 20:17 UTC
Nice icon, I love that game
17. Dec 2010 · 20:34 UTC
Hehe,..lI also learned about LD through notch. For me it was his masterpiece “Beaking the tower”!
pixelomatic
17. Dec 2010 · 20:41 UTC
Slick 2D is a nice library, even handling thousands of sprites on screen without dramiatic fps drops. I’d use it too but Flash has easier deployment than java. I’d go with it though if I was going to make a bullet hell style game or something hardcore like that.