{"author_name":"Sparky","cat":"LD #19 - Discovery - 2010","comments":[{"author_name":"True Valhalla","time":"December 17, 2010 7:45 pm","epoch":1292633100,"text":"I was thinking something similar, but I wanted to avoid any references to sailing or boats.","spam":"N"}],"epoch":1292632680,"likes":0,"metadata":{"p_key":"68614","p_author":"Sparky","p_authorkey":"759","p_urlkey":"104417","p_title":"Design Ideas + a First Screenshot","p_cat":"LD #19 - Discovery - 2010","p_event":"LD19","p_time":"1292632680","p_likes":"0","p_comments":"1","p_status":"UPD5","us_key":"759","us_name":"Sparky","us_username":"sparky","event_start":"1292544000","event_key":"5","event_name":"LD19"},"text":"<p>Someone in the IRC channel thought of the idea of sailing around an archipelago and discovering new islands (thanks, Ashkin). The idea got me thinking about things like sailing, discovering new lands, colonization, setting up a trade empire, competing with other empires, and, inevitably, piracy. I I&#8217;ll make an abstract game about seafaring.<\/p>\n <p>Quite possibly with sci-fi hovercrafts as well as boats.<\/p>\n <p>Because of the nature of the game, I&#8217;ll be using Processing. Here&#8217;s my first screen shot:<\/p>\n <p><img class=\"alignnone\" src=\"http:\/\/i55.tinypic.com\/10qa2p2.png\" alt=\"\" width=\"512\" height=\"512\" \/><\/p>","time":"December 17th, 2010 7:38 pm","title":"Design Ideas + a First Screenshot"}