{"author_name":"vede","cat":"LD #19 - Discovery - 2010","comments":[],"epoch":1292644800,"likes":1,"metadata":{"p_key":"68541","p_author":"vede","p_authorkey":"1403","p_urlkey":"104344","p_title":"(Not a) Minesweeper clone","p_cat":"LD #19 - Discovery - 2010","p_event":"LD19","p_time":"1292644800","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"1403","us_name":"vede","us_username":"vede","event_start":"1292544000","event_key":"5","event_name":"LD19"},"text":"<p>No, it&#8217;s not a minesweeper clone, what are you talking about. Go away.<\/p>\n <p><img src=\"http:\/\/i.imgur.com\/AaRoz.png\" alt=\"Not Minesweeper.\" \/><\/p>\n <p>The idea might be to have a digging\/Minesweeper game where the player has to mine around the mines (oh man) and find treasure, which must be sold to get more high-tech mining equipment. And as another jab at the theme if I have time, the player can use Scrolls of Identify (an earlier idea I had was a game about a day in the life of an Identify scroll) to gamble with an item&#8217;s value (normally, stuff is normal-priced, identify it as cursed, price drops majorly, identify it as blessed, price increases majorly).<\/p>","time":"December 17th, 2010 11:00 pm","title":"(Not a) Minesweeper clone"}