{"author_name":"Mirroar","cat":"LD #19 - Discovery - 2010","comments":[],"epoch":1292700180,"likes":0,"metadata":{"p_key":"68218","p_author":"Mirroar","p_authorkey":"2785","p_urlkey":"104021","p_title":"Day 1 Wrap-Up","p_cat":"LD #19 - Discovery - 2010","p_event":"LD19","p_time":"1292700180","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"2785","us_name":"Mirroar","us_username":"mirroar","event_start":"1292544000","event_key":"5","event_name":"LD19"},"text":"<p>The compo is almost half over, and there are some awesome projects out there. It gets really difficult not to keep checking for other people&#8217;s status every 5 minutes, but it&#8217;s something great to do when taking breaks.<\/p>\n <p>Anyway, here&#8217;s what I accomplished today: (You can <a title=\"current version\" href=\"http:\/\/soullink.de\/ludumdare\/\">test the current version in your browser<\/a> &#8211; though chrome doesn&#8217;t seem to work. It&#8217;s a cheating version where you have a ton of resources for testing, though \ud83d\ude1b )<\/p>\n <ul>\n <li>Had about 3 people visit my live stream. Hoping for more tomorrow.<\/li>\n <li>Downed about 2 liters of orange juice and 1.5 liters of apple juice, along with some cappuchino, water, and of course food. Wow!<\/li>\n <li>Made a space-game with theoretically infinite maps (currently limited for fast testing and loops around)<\/li>\n <li>You can fly around, absorb resources (Matter, Energy and &#8220;Life&#8221;) and explore space in all its colorful glory<\/li>\n <li>Upgrade your little planet&#8217;s facilities (peaceful stuff done, offensive and defensive upgrades coming tomorrow)<\/li>\n <\/ul>\n <div id=\"attachment_34337\" style=\"width: 310px\" class=\"wp-caption alignnone\"><a rel=\"attachment wp-att-34337\" href=\"http:\/\/www.ludumdare.com\/compo\/2010\/12\/18\/day-1-wrap-up\/ld19-4\/\"><img class=\"size-medium wp-image-34337\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2010\/12\/ld19-4-300x233.png\" alt=\"\" width=\"300\" height=\"233\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2010\/12\/ld19-4-300x233.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2010\/12\/ld19-4-550x427.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2010\/12\/ld19-4.png 799w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><p class=\"wp-caption-text\">Nicely working after day 1. A few simple bugs in it which will be fixed tomorrow.<\/p><\/div>\n <p>I&#8217;m feeling pretty good about it so far, except maybe for the placeholder graphics. But they&#8217;re just that, placeholders.<\/p>\n <p>Plans for tomorrow:<\/p>\n <ul>\n <li>Weapons!<\/li>\n <li>Enemies!<\/li>\n <li>Story!<\/li>\n <li>second half of the day, make the interface nicer<\/li>\n <li>Better graphics!<\/li>\n <li>Sound!<\/li>\n <li>Release!<\/li>\n <\/ul>\n <p>But first, a nice 8 hours of sleep would do me good. See you then!<\/p>","time":"December 18th, 2010 2:23 pm","title":"Day 1 Wrap-Up"}