{"author_name":"bogdan.tana","cat":"LD #35","comments":[],"epoch":1460926440,"likes":2,"metadata":{"p_key":"6818","p_author":"bogdan.tana","p_authorkey":"17418","p_urlkey":"42251","p_title":"Virgin Blood Progress Report #3","p_cat":"LD #35","p_event":"LD35","p_time":"1460926440","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"17418","us_name":"bogdan.tana","us_username":"bogdan-tana","event_start":"1460678400","event_key":"33","event_name":"LD35"},"text":"<p>&#8211; second stage is done!<br \/>\n &#8211; fresh models: guards, statues, doors, keys<br \/>\n &#8211; integrated a key-lock mechanic<br \/>\n &#8211; added patrolling behaviours<br \/>\n &#8211; general content optimizations and code refactoring<\/p>\n <p>And here&#8217;s a little teaser:<\/p>\n <p><img src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/04\/showoff3.gif\" alt=\"showoff3\" width=\"640\" height=\"480\" class=\"aligncenter size-full wp-image-549946\" \/><\/p>\n <p>More to come!<\/p>","time":"April 17th, 2016 3:54 pm","title":"Virgin Blood Progress Report #3"}