Day 2: Epilogue
And that’s it for the second day of LD #19. TIL Ludum Dare isn’t pronounced “loo-dumb deh-urr.” Anyway, I have a rudimentary map editor and a bunch of obstacles complete, and the last things to do are:
- Set up the story progression (discovery)
- Finish the game world!
- Make some music
Tomorrow is a day for content generation, which will most likely be very easy to do provided my tools don’t bug out on me like they did an hour ago, forcing me to restart my computer and interrupt my timelapse! Ehm. Anyway, I’ve uploaded a new build of the game, which can be played at the usual URL. I’m gonna come up with a name and a story tomorrow. Night everyone.