Dude, Stop – We are on Steam!

Hello!!

Aeons ago we participated in Ludum Dare 33 (themed “You are the monster”) and in about 14 hours or so we made a small game called “Dude, Stop”. We were late, everything was rushed, it had no menu or UI, no music and just two sounds. Nonetheless, we received a lot of positive feedback and decided to expand the concept a little bit…

And now *drumroll* we’re finally on Steam Store! The dream is coming true!.. Well, coming true soon, since the game is still not finished. It’s actually funny – the initial prototype took 14 hours to make and the full game isn’t complete after one and a half years. It’s all just a pile of puzzles. Glorious, wonderful puzzles!

Anyway, this is just an encouragement for other Ludum Dare participants – don’t be afraid to take your rushed mess of a game and flesh it out into a complete game! The community is really good at showing, whether or not your games are fun, and telling you where the problems are. You guys are awesome.

steamPage

Dude, Stop - Screenshots

http://store.steampowered.com/app/574560

The next challenge now is to release properly… 😀

Tags: dude stop, LD33, october challenge 2015

Comments

Cerno_b
11. Jan 2017 · 22:13 UTC
I love the trailer! Awesome narration. I’m following it. Do you have any idea on pricing yet? I would be interested depending no price to length ratio.
12. Jan 2017 · 08:02 UTC
Hey, thank you!

We haven’t decided on the pricing yet. We’re still trying to find the middlepoint between content, length and affordability :)
13. Jan 2017 · 01:58 UTC
Leave room for sales every 8 weeks and Summer/Winter/Black Friday. You can’t have very good discounts on those if you start your pricing too low to begin with.
13. Jan 2017 · 02:00 UTC
Good job! Let me wishlist that…