{"author_name":"Balooga03","cat":"LD #20 - It's Dangerous to go Alone! Take This!","comments":[{"author_name":"","time":"April 6, 2011 12:09 am","epoch":1302066540,"text":"The most important thing for me with libraries is APIs.","spam":"N"},{"author_name":"","time":"April 6, 2011 8:18 am","epoch":1302095880,"text":"Well.","spam":"N"},{"author_name":"","time":"April 6, 2011 5:17 pm","epoch":1302128220,"text":"Parallel processing with web workers would be awesome <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/>","spam":"N"},{"author_name":"machinas","time":"April 6, 2011 11:12 pm","epoch":1302149520,"text":"if you&#8217;re going to do image loading, i recommend an image pre-loader of some sort (particularly if using canvas). some kind of wrapper on canvas drawing is useful.","spam":"N"},{"author_name":"Balooga03","time":"April 7, 2011 7:41 am","epoch":1302180060,"text":"Thanks for the comments so far.<br \/>\n @machinas<br \/>\n I have Image preloading and input nailed, sound preloading works good on firefox and chrome, but has no multichannel support yet. The code is nice but i didnt find any sound","spam":"N"}],"epoch":1302030780,"likes":0,"metadata":{"p_key":"67342","p_author":"Balooga03","p_authorkey":"76","p_urlkey":"103145","p_title":"javaScript Framework most important features?","p_cat":"LD #20 - It's Dangerous to go Alone! Take This!","p_event":"LD20","p_time":"1302030780","p_likes":"0","p_comments":"6","p_status":"UPD5","us_key":"76","us_name":"Balooga03","us_username":"balooga03","event_start":"1304035200","event_key":"6","event_name":"LD20"},"text":"<p>Hey all,<br \/>\n I&#8217;m currently writing a 2d framework in javascript which should handle most of the repetetive stuff, that comes up.<br \/>\n I was wondering what would you regard as the most importantor most helpful feature?<br \/>\n Also I&#8217;m kind of obsessed with physics, but there is already a pretty good solution in the form of box2djs. Whats your suggestion? Should I implement my own physics or roll with box2d?<br \/>\n Thanks<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/framework-javascript-physics-features-box2d\/\" rel=\"tag\">framework javascript physics features box2d<\/a><\/p>","time":"April 5th, 2011 2:13 pm","title":"javaScript Framework most important features?"}