{"author_name":"stuckie","cat":"LD #20 - It's Dangerous to go Alone! Take This!","comments":[],"epoch":1302677460,"likes":0,"metadata":{"p_key":"67329","p_author":"stuckie","p_authorkey":"267","p_urlkey":"103132","p_title":"More Madness!","p_cat":"LD #20 - It's Dangerous to go Alone! Take This!","p_event":"LD20","p_time":"1302677460","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"267","us_name":"stuckie","us_username":"stuckie","event_start":"1304035200","event_key":"6","event_name":"LD20"},"text":"<p>Paying no attention to the fact that I&#8217;m likely to be exhausted by the time LD20 rolls round, I&#8217;m going to have a go anyway!<\/p>\n <p>If LD19 was anything to go by, I can certainly pull something out rather quickly when my back&#8217;s against the wall.<\/p>\n <p>So, I have just over two weeks to get some engine framework code sorted, or attempt to do what I was upto in LD19 again. Seeing how chaotic that turned out, I should probably just concentrate on my own code!<\/p>\n <p>I may build upon my current framework thing here: <a href=\"\/\/svn3.xp-dev.com\/svn\/glesgae\">\ufeffhttp:\/\/svn3.xp-dev.com\/svn\/glesgae<\/a> which I probably should add Win32 support to at some point; so I shall declare that now even though there&#8217;s really nothing at all in it yet.. otherwise, I&#8217;ll either be hacking as I go or jamming with the other engine.<br \/>\n I also intend to use GIMP for scribbling as per usual, probably sfxr for some sound effects, and it&#8217;ll be a toss up between MilkyTracker or LMMS for music.. if I ever get that far &#8211; which is not bleedin&#8217; likely!<\/p>\n <p>Looking forward to the usual weekend outburst of creative madness <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>","time":"April 13th, 2011 1:51 am","title":"More Madness!"}