Wooooooooo
I’m here for a second stab at this here LudumDare thing.
Like last time art will be made by doodling with a graphics tablet in photoshop, sound will be made by pressing buttons and adjusting sliders in SFXR and music will probably not exist.
Unlike last time I’m not being so careful with regards to language choice… I’m going for a bit of JavaScript via some HTML5. I’ve never even touched the canvas API before, but have been meaning to and I do at least intend to before the start of the competition. We’ll see how this pans out.
Woo, and indeed, hoo, to you all.