Dog (LD0 catch-up, WIP)

Okay, status update for my LD0 catch-up, since I have to take a break to run some important errands. So far, the game looks like this:

You can move your dude around, and instruct the dog to move towards you or stop. The blue walls, only the dude can cross, the green walls, only the dog can cross. The weird red is supposed to be a door that only opens when both the dude and the dog are standing on the pink area at the same time, but I haven’t coded it yet.

Not 100% sure how I’m going to implement the fetch command, or make it necessary for that matter, but we’ll see. As for ‘speak’, well, I need monsters to scare away. So there’s still quite a bit of work left.

Here’s hoping!

Tags: progress, screenshot