{"author_name": "Kvisle", "cat": "LD #20 - It's Dangerous to go Alone! Take This!", "comments": [], "epoch": 1303577760, "likes": 0, "metadata": {"p_key": "67273", "p_author": "Kvisle", "p_authorkey": "3818", "p_urlkey": "103076", "p_title": "I’m in for LD20!", "p_cat": "LD #20 - It's Dangerous to go Alone! Take This!", "p_event": "LD20", "p_time": "1303577760", "p_likes": "0", "p_comments": "0", "p_status": "UPD5", "us_key": "3818", "us_name": "Kvisle", "us_username": "kvisle", "event_start": "1304035200", "event_key": "6", "event_name": "LD20"}, "text": "<p>First time participant.</p>\n <p>Will be writing the game in Linux, crosscompiling for Windows as well. Given a day or two extra, I&#8217;ll probably throw up a Mac OS X port, too (at least I hope to)&#8230;</p>\n <p>Language: C<br />\n Libraries: OpenGL, <a href=\"http://www.libsdl.org/\">SDL</a>, <a href=\"http://nothings.org/stb_image.c\">stb_image.c</a></p>\n <p>I&#8217;m also working on <a href=\"https://github.com/kvisle/game-basecode\">my own &#8216;framework&#8217;-code</a>, that helps me do basic stuff like sprite animation, tilemap rendering, collision detection, whatnot.  This code contains its own binary format for tilemaps, tilesets, and sprite animations &#8211; and I also got some extremely ad-hoc editors to go along with this.</p>\n <p>For sound, I&#8217;ll probably only use <a href=\"http://www.drpetter.se/project_sfxr.html\">sfxr</a>, and perhaps <a href=\"http://audacity.sourceforge.net/\">audacity</a> + my own microphone.</p>\n <p>For music, if I get to that, I&#8217;ll probably make some beats with <a href=\"http://www.hydrogen-music.org/hcms/\">Hydrogen Drum Machine</a>.</p>\n <p>For graphics, I&#8217;ll use <a href=\"http://www.gimp.org/\">GIMP</a>.</p>\n <p>I haven&#8217;t figured out what to do with sound yet, so there&#8217;s a chance that my game will be silent &#8211; my &#8216;framework&#8217; doesn&#8217;t yet have these things in place.  But, still almost an entire week left, right?</p>\n <p>&nbsp;</p>\n <p>I&#8217;ll also make a timelapse, using a small shellscript, imagemagick (for taking screenshots every 10 seconds), and mencoder for making this into a video.</p>", "time": "April 23rd, 2011 11:56 am", "title": "I’m in for LD20!"}