{"author_name":"Covenant","cat":"LD #20 - It's Dangerous to go Alone! Take This!","comments":[{"author_name":"","time":"April 26, 2011 9:32 am","epoch":1303828320,"text":"From the rules: &#8220;All libraries, middleware, content creation, and development tools are allowed.&#8221;","spam":"N"},{"author_name":"Fiona","time":"April 26, 2011 10:10 am","epoch":1303830600,"text":"I don&#8217;t think anyone would have a problem with that. It&#8217;s part of your media creation pipeline and that has never really been subject to the rules on &#8220;supply all sourcecode&#8221; that governs your game code.","spam":"N"}],"epoch":1303827960,"likes":0,"metadata":{"p_key":"67220","p_author":"Covenant","p_authorkey":"326","p_urlkey":"103021","p_title":"Tool question\u2026.","p_cat":"LD #20 - It's Dangerous to go Alone! Take This!","p_event":"LD20","p_time":"1303827960","p_likes":"0","p_comments":"2","p_status":"UPD5","us_key":"326","us_name":"Covenant","us_username":"covenant","event_start":"1304035200","event_key":"6","event_name":"LD20"},"text":"<p>Hey all&#8230;<\/p>\n <p>I&#8217;ve been thinking about this and can&#8217;t seem to find a good answer inside myself&#8230;<\/p>\n <p>I have this small framework I&#8217;ve used in previous competitions, available to everybody, etc&#8230; It&#8217;s just some init code, camera stuff, 2d blits, etc&#8230;<\/p>\n <p>Thing is, I&#8217;ve been working on my 3d skills\u00a0and I wanted to get some characters into that framework, but to get skinned characters (and animations) into the mini-framework I&#8217;ll have to do an exporter from 3d Studio&#8230; I already have one for my engine that I use for work stuff, and I can use it legally&#8230; So I can export on the proprietary format, so I can do an importer for that format&#8230;<\/p>\n <p>So the question is, can I use that? Can I use my custom exporter without supplying it to anybody, so I can use 3d for real?<\/p>\n <p>I can see arguments that allow me, and others that don&#8217;t, so I&#8217;d like your input on this&#8230; If I had more time available, I&#8217;d just create a silly exporter thing for 3d Studio and supply that with my framework (not sure if I could legally, since it uses the maxsdk which isn&#8217;t closed source and under NDA), but with my current workload and time available &#8217;till the compo, it&#8217;s impossible for me.<\/p>\n <p>So, what you guys think? Can I use my exporter as a tool, even if it&#8217;s not available for everybody?<\/p>","time":"April 26th, 2011 9:26 am","title":"Tool question\u2026."}