{"author_name":"joekinley","cat":"LD #20 - It's Dangerous to go Alone! Take This!","comments":[],"epoch":1303837020,"likes":0,"metadata":{"p_key":"67214","p_author":"joekinley","p_authorkey":"3012","p_urlkey":"103015","p_title":"Scaffolding Code","p_cat":"LD #20 - It's Dangerous to go Alone! Take This!","p_event":"LD20","p_time":"1303837020","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"3012","us_name":"joekinley","us_username":"joekinley","event_start":"1304035200","event_key":"6","event_name":"LD20"},"text":"<p style=\"text-align: left\">Obeying to the rules I have to release my scaffolding code that I will use in the compo.<\/p>\n <p style=\"text-align: left\">So <a title=\"Scaffolding\" href=\"http:\/\/www.elcoino.de\/LD20.zip\" target=\"_blank\">here<\/a> you can download the XCode project with all the scaffolding code that I will use. If you want to compile it, make sure you have SDL, SDL_image, SDL_ttf and SDL_mixer installed in your \/Library\/Frameworks folder. Also make sure to undo the music loading in the constructor of the class, because I did not want to add the 8MB test music file to save bandwith.<\/p>\n <p style=\"text-align: left\">Other than that this is just plain simple C++ scaffolding code with a basic game loop, simple image loading helper functions, initialized everything basic to directly begin with the main game. Took me 3 hours to build up and it&#8217;s free to use for whatever reason you have.<\/p>","time":"April 26th, 2011 11:57 am","title":"Scaffolding Code"}