{"author_name":"jonbro","cat":"LD #20 - It's Dangerous to go Alone! Take This!","comments":[],"epoch":1303980660,"likes":0,"metadata":{"p_key":"67148","p_author":"jonbro","p_authorkey":"1187","p_urlkey":"102949","p_title":"I\u2019m in!!","p_cat":"LD #20 - It's Dangerous to go Alone! Take This!","p_event":"LD20","p_time":"1303980660","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"1187","us_name":"jonbro","us_username":"jonbro","event_start":"1304035200","event_key":"6","event_name":"LD20"},"text":"<p>ok, I was putting off posting my in, but that awesome keynote did it for me. IM IN. I don&#8217;t have the support network I did the last time (my partner is in a far away land :((((), so I think I am going to have to make my own food and stuff. boo hoo. Also, as of the last ludum dare I did, I am making games full time now, so this is not like a break for me at all. I also have a fallback game that I want to make already, so I might be breaking the theme a little bit and just rolling with that one. Maybe not.<\/p>\n <p>Enuff!<\/p>\n <p>I am going to use as3 \/ flixel \/ flex SDK this time around, my lua thing was fun to write in last time but I got jealous of all the people that could just throw up their games on the web. What I would really like is to do something with lua alchemy so that I could just repub my game directly to iphone with no porting, but I don&#8217;t think that is going to be happening this weekend. Maybe for next time.<\/p>\n <p>Probably renoise for music \/ sfx again, and photoshop \/ wacom for art.<\/p>\n <p>Woo, sophomore \u00a0LD for me! LETS ROLL, IM IN11!!!<\/p>","time":"April 28th, 2011 3:51 am","title":"I\u2019m in!!"}