{"author_name":"winferno","cat":"LD #20 - It's Dangerous to go Alone! Take This!","comments":[],"epoch":1304015340,"likes":0,"metadata":{"p_key":"67125","p_author":"winferno","p_authorkey":"506737","p_urlkey":"102926","p_title":"I\u2019m in!","p_cat":"LD #20 - It's Dangerous to go Alone! Take This!","p_event":"LD20","p_time":"1304015340","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"506737","us_name":"winferno","us_username":"winferno","event_start":"1304035200","event_key":"6","event_name":"LD20"},"text":"<p>Hi everyone, I&#8217;m in for LD48 #20! This will be my fourth time entering (after bombing out twice previously, due to illness and running out of time). I&#8217;ve definitely learned the importance of getting tools and materials prepared prior to the event. Here&#8217;s what I&#8217;ll be using in my development environment as planned:<br \/>\n platform \u00a0 : Debian Linux x86\/32-bit<br \/>\n language \u00a0 : C++<br \/>\n editor \u00a0 \u00a0 : emacs<br \/>\n libraries \u00a0: SFML, minimal code template &amp; vector library, and possibly Box2D.<br \/>\n graphics \u00a0 : Gimp, Blender, maybe some ImageMagick<br \/>\n sound FX \u00a0 : csound, maybe Wolfram Tones<br \/>\n music \u00a0 \u00a0 \u00a0: Renoise<br \/>\n game title : http:\/\/www.norefuge.net\/vgng\/vgng.html<\/p>\n <p>I&#8217;m looking forward to a fun time coding my head off and chatting with other LDers in IRC!<\/p>\n <p>&nbsp;<\/p>","time":"April 28th, 2011 1:29 pm","title":"I\u2019m in!"}