{"author_name":"KermAmrek","cat":"LD #20 - It's Dangerous to go Alone! Take This!","comments":[{"author_name":"","time":"April 28, 2011 7:22 pm","epoch":1304036520,"text":"Same here. We will make this happen! Best of luck! \ud83d\ude00","spam":"N"}],"epoch":1304036400,"likes":0,"metadata":{"p_key":"67103","p_author":"KermAmrek","p_authorkey":"2076","p_urlkey":"102904","p_title":"Hollo, Felks!","p_cat":"LD #20 - It's Dangerous to go Alone! Take This!","p_event":"LD20","p_time":"1304036400","p_likes":"0","p_comments":"1","p_status":"UPD5","us_key":"2076","us_name":"KermAmrek","us_username":"kermamrek","event_start":"1304035200","event_key":"6","event_name":"LD20"},"text":"<p>as you probably have known, (or lack thereof) I have never sucessfully made a game in LD.<\/p>\n <p>BUT TODAY IT SHALL HAPPEN<br \/>\n My goal for this LD is to get a working game going- no matter how broken it is. I will attempt to fix and iron bugs but no promises. Of course this means a lot of drag-and-dropping will occur, and I have never had a chance to experience game maker to the full extent of it&#8217;s capabilities (not much), only Flash.<\/p>\n <p>This will be interesting.<\/p>","time":"April 28th, 2011 7:20 pm","title":"Hollo, Felks!"}