{"author_name":"BiraNeto","cat":"LD #20 - It's Dangerous to go Alone! Take This!","comments":[{"author_name":"","time":"April 29, 2011 9:40 am","epoch":1304088000,"text":"Here is my interpretation of the rules:","spam":"N"},{"author_name":"","time":"April 29, 2011 9:40 am","epoch":1304088000,"text":"Is your commercial library available for sale?  If so, then you can use it, no worries.","spam":"N"},{"author_name":"heuermh","time":"April 29, 2011 9:44 am","epoch":1304088240,"text":"I would respectfully disagree with you on this point.  One of the most appealing things to me about LD is the rule that source and dependencies must be made available.","spam":"N"},{"author_name":"","time":"April 29, 2011 9:44 am","epoch":1304088240,"text":"I think the reasoning is something like this: There may not be an advantage in your case, but that doesn&#8217;t mean everyone is in the same situation. Some people may have very complete engines they would prefer not to share and that would put them at an advantage. Also consider that unity (free) has some missing features which are relatively common in other frameworks.","spam":"N"},{"author_name":"","time":"April 29, 2011 9:48 am","epoch":1304088480,"text":"Do note, &#8220;open sourcing&#8221; or &#8220;public domaining&#8221; isn&#8217;t required. Just because you release code publicly doesn&#8217;t mean you forfeit any rights to it.  You&#8217;re also not required to provide any instructions for actually building it.","spam":"N"}],"epoch":1304087580,"likes":0,"metadata":{"p_key":"67048","p_author":"BiraNeto","p_authorkey":"509915","p_urlkey":"102849","p_title":"Formal Protest","p_cat":"LD #20 - It's Dangerous to go Alone! Take This!","p_event":"LD20","p_time":"1304087580","p_likes":"0","p_comments":"5","p_status":"UPD5","us_key":"509915","us_name":"BiraNeto","us_username":"BiraNeto","event_start":"1304035200","event_key":"6","event_name":"LD20"},"text":"<p>\u00bb Base code and personal code libraries are allowed, but should be declared and shared with the community prior to beginning your entry. To do this, make a blog post.<\/p>\n <p>I want to post a formal protest against the rule (above)\u00a0that says that my personal library must be shared. It happens that my library is commercial and I can&#8217;t share it.<\/p>\n <p>Also, there is no advantage being gained as a popular commercial game engine\u00a0such as Unity3d is much more complex and complete. Also there is a curve on learning my library which would make it unpractical anyway.<\/p>\n <p>Making it short, please consider dropping this requirement for this or future LD compos \u00a0<img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/> (I will be having to participate in the Jam only for this reason)<\/p>\n <p>thanks!<\/p>\n <p>BiraNeto<\/p>","time":"April 29th, 2011 9:33 am","title":"Formal Protest"}